


The sensitivity of the cursor, aiming and camera can be adjusted independently. Sticks functionality can be swapped, with the default being the Left Stick for movement and the Right Stick for camera controls while aiming. Flight controls for broom flight can also be inverted. Invert AxisĬamera axis can be inverted independently. The Icon size and transparency can be customized.Īiming can be alternated between hold and toggle. A Legend is available for the icons displayed under "Audio Visualizer Icon Key" in Accessibility Options.

Key sound effects can be visually displayed on a wheel around the Avatar during gameplay to assist players who might be d/Deaf or hard of hearing. The game supports Spatial Audio for varying speaker setups. Subtitle size scales with UI text adjustments. Subtitles are turned on by default, Speaker indicators are tied to important characters lines. Text-to-Speech volume can be customized under the accessibility tab. Individual controls are available to the players to configure: Xbox Support - How to Use Magnifier on your Xbox console.PlayStation Support - Accessibility Features - PlayStation Zoom.Players can use PlayStation Zoom and Xbox Magnifier whenever needed. Players can set the camera shake intensity from 100% to 0%. Turns gameplay environment to grayscale with key elements such as enemies, allies, and elements to high contrast colors. High Contrast TextĪn option that sets the background of text to pure black or white, depending on the screen, to be easier to read. Text ScalingĪn option is offered to scale the majority of in-game text to a larger, easier-to-read, size. Motion Blur, chromatic aberration, depth of field, and film grain can be toggled on and off. Colorblind ModesĬolorblind pre-set modes edit most user interface (UI) and most heads-up display (HUD) elements that might not be accessible to all in their original colors for players that may need them to be tailored to Protanopia (Red-Green), Deuteranopia (Red-Green), or Tritanopia (Yellow-Blue). The volume and voice of the menu reader narration can also be customized. Narration for menu items is available in all supported languages.Īll players are initially guided towards the Text-to-Speech feature on the first launch, allowing for the most complete customization of their experience from the start. You’ll find the accessibility features available to Hogwarts Legacy players listed below.
